A downloadable game for Windows

Master your cards, upgrade your gear, and watch chaos unfold in this dark fantasy RPG set in a world corrupted by darkness

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A WORLD GONE DARK

Fight through twisted lands, recruit allies, and reshape your build as corruption creeps in. No warrior has ever returned-yet the light always burns. And as long as you hold the Lantern, death is never the end

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Full Game Feature Plan:

  • Juicy, chaotic combat – Deckbuilding meets explosive RPG auto-battles. Enemies burn, freeze, shatter, and melt as you and your summons tear through corrupted monstrosities
  • Deep custom character builds – Become a lone tank, a swarm-summoning shaman, or something in between. Build around cards, gear, and passives
  • 300+ hand drawn items – Every item is unique and visually appears on your character in combat
  • A massive world map – Choose your path through story nodes, conquer quests, face grotesque bosses, and push toward the Lighthouse
StatusIn development
PlatformsWindows
Rating
Rated 4.5 out of 5 stars
(4 total ratings)
Authoronesharkcom
GenreRole Playing, Strategy
Tags2D, Deck Building, Incremental, inventory, Loot, Medieval, Retro, Roguelike
LinksSteam

Download

Download
Carnedge.rar 108 MB

Comments

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(+1)

Good job, keep it up


Hi,
very nice game, 

small bug report : clicking on bonus of level cleared (treasue chest for the big tree level boss (which I believe is third level) at a bad timing did hide the stat point reward machine on top right. this had the effect of me being completely stuck as when you have stat point, you can't launch level, but without interface I can't spend the stat point I have.

Thanks! Ohh that sucks, we'll look into it. Thx for the report. Any suggestions/ideas for the game?

hmmm (sorry fo the long answer), I would not want to change too much as the game really is amazing (and my ideas might not reflect that kind of excellence).  I'll just speak from the "full" run I made after the bug (restarted). I saw that to some extent, because of the card during level system (like invocations or bonusses) hitting too hard in some level can actually be a detriment (like having +10 dmg makes player kill faster levels, so you don't stak up as much cards for the boss which then kill you -> especially with healing/summoning ennemies that enable very good staking of cards getting an armies of healers for example).    Also,  I was thinking, maybe being able to stock up on level up points (so that you can balance between gold helping xp being effective (reroll of lvl up) and just leveling up fast to get ahead in levels (this would maybe also correct the bug in a way).  Well, I guess a saving system would be great too :D. I hope this help !  

I love this game and I don't believe it doesn't have "progress save" system

I defeated all the levels and quit and restart the game, everything is lost

my heart broke!!

Hey, thanks for playing our game :)

Sorry, but we didn't have enough time to finish building the save system, but good news is, very soon we will have a demo up on Steam, which will have the save system and more stuff :P

please please please add that feature, or my heart will break again!

one more suggestion, please add an option in the sound option settings: mute game when running in the background

Saw this on Abobo's channel and wanted to try it out. I installed it and it simply doesn't show up. Unable to play. Oh well.

Ohh that sucks, so you downloaded the rar file, and then what happened next?

(1 edit)

I try to install it to my D: drive but it keeps trying to install to the c: drive. It errors out trying to install on a drive I don't want it to install on.

i'm having fun with this demo, thanks!

the rpg that almost plays alone :)

Thanks! Got any feedback, any bug finds?

all working fine here (Win11 i5 laptop), no bugs encountered

i see when i restart the demo the class level reached is not saved, can i request something like that? perhaps a save every 10 levels?

i think the demo could be even better in that way

Ohh thats awesome to hear. Unfortunately we didn't manage to finish implementing the save system in the demo, but it will come with plenty of more stuff!

Just fyi, the settings menu doesn't have any settings in it and doesn't have a way back to the main screen

Oh, never mind. The game just goes to a neutral screen where nothing happens when you click any of the main menu buttons.

Try now, the downloadable build is now live :)

Well, this time it opens, but the character is incapable of hitting the 3rd enemy, so the game just stalls out infinitely.